Patch Sizes:

Xbox One: 3.9 GB

PlayStation®4: 4.0 GB

PC: 3.3 GB

Check out the most notable changes with 1.1.2 below.

Warning: Please note that these release notes contain major story spoilers.

SUMMARY

· Added in-game support for Episode 2 Shadow Heritage and upcoming Lost Tales of Greece

· Added Level Scaling Option

· Added two Mercenary Tiers and benefits

· Added Hephaistos’s Workshop

· Added new Mastery Levels

· Addressed an issue that prevented Home Sweet Home from completing

· Myrrine will continue to travel to her destination in A Mother’s Prayer and The Paros Blockade

· Players can now interact with Roxana to accept Sparring with Roxana

· Players missing their Odyssey arc in the Quest Log after talking to Herodotos during the Serpent’s Lair will now be able to continue their journey

· Addressed various issues with Engravings not increasing stats as intended

· Addressed an issue where the camera couldn’t be moved in Photo Mode

CONTENT

Episode 2 Shadow Heritage – Legacy of the First Blade

· Added in-game support for Shadow Heritage

· Will be available to download on January 15

Lost Tales of Greece

· Added support for A Poet’s Legacy

· Added support for A Brother’s Seduction

FEATURES & IMPROVEMENTS

NEW! – Level Scaling Option

Players can now customize Enemy Scaling levels (Quests, NPCs):

· Default – Content will be set appropriate to selected difficulty level

· Heavy – Content remains at the player’s level

· Medium – Content can drop up to two levels below the player’s level

· Light – Content can drop up to four levels below the player’s level

Warning: Please note that adjusting the Level Scaling has an impact on the Loot level, but not the Loot quality.

NEW! – Hephaistos’s Workshop

Added Hephaistos’s Workshop to the game

Learn Displays all existing Engravings and allows players to buy any perk for a price

Upgrade – You can upgrade your gear to Engravings Tier 6 & 7

· Challenges for Engravings up to Tier 5 need to be completed in order to upgrade further

Engrave You can engrave gear at Hephaistos’s Workshop

· Located in the Myson Cave in the Malis region

· You can fast travel to The Ruins of Artemis location to access the Workshop more easily

NEW! – Additional Mercenary Tiers and Benefits

· Added two Mercenary Tiers (S1 and S2) to the ladder

· Unlocks once players reach Tier 1

· Added tutorial for new ranks

· Added two Mercenary benefits

· S1: War Contracts and Bounties provide 35% more rewards

· S2: Hephaistos reduces the price of his teaching by 20%

NEW! – Additional Mastery Levels

· Poison Effect

· Damage after Parry

· Damage after Dodge

· Adrenaline on Parry

· Damage and Health while in Conquest Battles

Miscellaneous:

· Added achievements/trophies for upcoming Lost Tales of Greece and Shadow Heritage

· Lost Tales of Greece Quest giver icons are now displayed on top of fog on the map

· Added zoom button indications to the world map

· Procedural Quest NPCs can now be recruited

· Gameplay icons will now take priority over photos on the map

BALANCING

· Improved Legendary set bonuses of the Hades and Nemean gear

· The required XP to gain a Master Level has been lowered and all progress through the Master Level has been reset to Master Level 1

· 30 Ability points will be granted for all players that reached level 70 before this Title Update

· Headshots no longer guarantee critical hit and base headshot damage has been increased

· All damage increases from perks are now additive with each other (some were previously multiplicative) to reduce high-damage spikes in specific gear situations

Bug Fixes

Hunted DLC

· Stealth music will no longer play when all soldiers have been defeated in a red zone

· Neema/Natakas will keep to her/his word, walking off after saying “See you soon” in Into the Storm

· Addressed an issue in Mysterious Malady where the Magistrate would follow the player to anywhere on the map to fight him after performing a save/load action

· Addressed an issue that could lead Darius to appear in the hideout even if he shouldn’t

· Addressed an issue in More Questions Than Answers that had Neema/Natakas running to the hunting grounds during the cutscene

· Addressed various issues in Protector of Persia that caused completion issues or prevented other quests from spawning

Main Game

Gameplay

· Addressed an issue causing the Arena to become unresponsive when accepting a Mercenary challenge while using Ikaros

· Damage from Assassin ability perks will now work as intended: Ability damage from perks is now correctly added to the ability damage number seen in the Abilities menu

· NPCs with shields will be slower to rise when the Shield Break level 3 is used to initiate combat

· Fixed an issue where specific Enemies did not reduce damage taken from headshots

World

· Addressed various instances that caused players to become stuck or fall through the map

· Addressed an issue that prevented players from re-entering the forge

· Addressed an issue that prevented players from interacting with the temple door after fast travelling to Medusa’s Temple

· Addressed an issue that caused Mercenaries level to be above the level cap (71)

· Addressed an issue that prevented the Olouros Fortress location from being completed

· Addressed an issue that prevented the Lavrio Silver Mine location from being completed

Quest

· Addressed an issue that prevented Home Sweet Home from completing

· Myrrine will continue to travel to her destination in A Mother’s Prayer and The Paros Blockade

· Players missing their Odyssey arc in the Quest Log after talking to Herodotos during the Serpent’s Lair will now be able to continue their journey

· Players will now be able to complete We Will Rise

· Addressed an issue that prevented Herodotos from showing up in Perikles’s Symposium

· Players can now interact with Roxana to accept Sparring with Roxana

· Addressed an issue in Caged and Enraged that caused the quest to fail under certain conditions

· Upon looting Pan’s Flute inside the Cave of Pan, the Throw the Dice objective will now update

· Addressed an issue in The Test of Faith where a save/load action could lead to issues with the quest progression

· Players’ health will no longer be capped at 25% when the Falx of Olympos is equipped before the Pankration fights in The Contender

· Addressed an issue in Monger Down that caused the Monger to move towards players while in a defeated state

· The Spear will no longer go missing after interacting with doors and meditating in Memories Awoken

· Addressed an issue in Test of Faith that caused NPCs not to scale at the recommended quest level

· If players acquire the spear by knocking out the Mercenary in Heavy Is the Spear, the objective will now update

· Treasure will now be sellable if We’re Treasure Hunters is completed by knocking out the NPC

· Obelia’s pirate ship will no longer be destroyed on the high seas by other ships in We’re Treasure Hunters

· Although roosters rule the roost, they will now return to their initial positions if players flee like chickens from combat at the farm in Chicken or Egg

· The Doctor Will See You Now will now complete after players acquire the forceps

· Addressed an issue that caused Ashes to Ashes to fail under certain circumstances

· Addressed an issue where the quest Idiot Hunt would not be received

· Addressed an issue that prevented players from talking to the girl in Romancing the Stone Garden

· Addressed an issue that prevented players from looting the chest to complete Blood and Water

· Addressed an issue that prevented quests from appearing after finishing Doing Time

· Addressed an issue that caused the Legendary Boar to refuse to give his pelt to players in Daughters of Artemis

· If players read the letter while in conflict during Civil Unrest, the objective will now update

· Mercenaries will no longer appear smarter than they really are, pinpointing the location and running after players who were previously in combat during To Kill or Not To Kill

· Addressed an issue with the Burned Men and Broken Skulls contract that prevented its appearance in the Quest Log

Character and AI

· Addressed multiple instances of incorrect NPC and player spawning

· Alektryon will no longer be a chicken hiding in the Arena – henceforth, he will take his true name and position to challenge you – Alektryon the Rooster awaits!

· While you may still be wary of hugs, tamed bears have had a change of heart and will now welcome your loving pets

· Addressed an issue where Enemy Guards would not be alerted by the player’s arrow if shot while the NPC is currently attempting to wake an unconscious guard – That’s why people get shot in the knee!

· Mercenaries throughout the map who were sent to the Underworld will remain with Hades – No coming back anymore!

· Brontes will now feel the full force of light and heavy weapon attacks

· Hecate decided three torches was a tad excessive – two is just right – and she’ll no longer take torches thrown into puddles

· Addressed an issue upon reloading that caused tamed animals to become untamed after dying with players in combat

· Steropes’s eye will now detect players standing in all areas of the fight zone

· Ikaros will no longer be able to harass knocked-out targets while players are carrying them into caves or otherwise restricted areas

· Phobos will no longer try to run away after being called if you run towards him

Photo Mode

· Addressed an issue where the camera couldn’t be moved

· Addressed several texture issues when activating Photo Mode

· Addressed an issue in Photo Mode where NPCs could appear distorted

· Camera-shy dolphins will no longer close their mouths when players zoom using Photo Mode

· [PC] Addressed an issue with W&S buttons input in Photo Mode that could make it difficult to scroll through the presets

Adrestia and Naval

· Crew Skin changes will now remain saved if the player creates and loads a save in the menu

· Legendary Lieutenants will no longer be given the option to be dismissed

· Resources will remain intact when killing Athenians during Naval boarding

· Addressed an issue with the Black Wind Ship skin that could sometimes appear with a wrong texture

· The EXP Boost icon will now be seen in the Ship Storage menu

Performance and Stability

· Corrected a tablet’s worth of short-term freezing and stuttering instances

· Addressed several instances of long loading times

· Improved Performance and Stability during battles, in populated areas or on the chicken farm

Graphics, Animations, and Audio

· Addressed several Mercenary attack animation issues

· Addressed various weapon audio balancing issues

· Addressed several visual effect issues with weapons and outfits

· Addressed several camera issues while using special abilities

· Addressed several weather, water texture, and display issues

· Addressed a variety of visual customization and weapon display inconsistencies

· Addressed numerous instances of cinematic anomalies

· Addressed various instances of corrupted textures on NPCs

· Addressed several incorrect animations

· Addressed various issues that prevented audio from playing in fights, red zones, etc.

· Players will now hear the audio cues in the Visual Customization menu

· Addressed a variety of world object graphics anomalies

· The Felucca will no longer try to dive under big waves, causing graphical corruptions – Gotta know your limits!

· The Poison effect will now be displayed on arrowheads

· When upgraded, Rapid Fire now has improved special effects

· [PC] Addressed an issue with texture quality on Armor, Weapons, and Spear when changing the environment texture detail

User Interface, Menu, and Subtitles

· Addressed various UI/HUD irregularities and display anomalies

· Addressed various issues with Engravings not increasing stats as intended

· Addressed several instances of incorrect Engraving formula applications

· Addressed various display issues in the Detailed Stats page

· Addressed several issues that caused Mastery effects to be unapplied

· Addressed scrolls of subtitle sync and display issues

· Corrected multiple instances of incorrect armor, weapon, and item text

· Addressed an issue where players couldn’t apply visuals from items acquired prior to Patch 1.0.5

· Addressed an issue where the last Mastery Level seemingly had no effect

· Players will no longer be shown a misleading warning message when trying to summon Phobos in restricted areas

· Addressed an issue where players could regain adrenaline by using a hunter ability

· The Visual Customization system menu can no longer be opened for categories other than gear and weapons

· Addressed an issue that led the Tame and Crouch actions not to be customizable with all control schemes

· Addressed an issue showing mapped skills as available when players have no adrenaline

· Addressed an issue where fast travel was grayed out and players were unable to fast travel outside of a conflict zone

· [PC] Addressed an issue where the screen did not adjust after switching from Fullscreen to Windowed and back, using Alt+Enter+Esc

· [PC] Addressed several display issues with 21:9 or 16:10 aspect ratios

· [PC] M&K players will now find scrolling through menus a smoother experience, much like taming a wolf over a bear

· [PC] Addressed an issue where ability assign/unassign using the mouse middle-click wouldn’t work

· [PC] The VRAM meter will now display the correct values with different resolutions when using Borderless Mode

Ubisoft Club, Achievements, and Trophies

· The Ubisoft Club challenge Window Shopping will now unlock after a player meets the requirements

· The achievement Without A Trace will now unlock when a player completes the requirements

· Addressed an issue with the Wrath of the Amazons achievement/trophy that could sometimes not unlock when the conditions are met

· Abilities Acquired in the Stats page will no longer appear at 1% in the endgame

Close Menu